

Looking to it’s future, World of Warcraft: Legion doesn’t appear to have a lot going for it, unless you’re into 5 man dungeons.

It feels awkward running around Azeorth, Dalaran, and The Broken Isles, being considered almost a … colleague, to characters like Archmage Khadgar, Warchief Sylvanas Windrunner, or King Anduin Wrynn. The class hall, again, cements the idea that you are the hero of the story. (All of which have heavy norse influences, or are blatantly taken from norse mythos.) In fact, multiple quest lines, and a dungeon, are all based around Valhalla, Odyn, and Vrykul. Although zones like Ulduar has hailed from norse mythos in the past, it feels a bit more extreme in Legion. But, just to clarify, you aren’t dead.Īlthough the class hall certainly looks impressive, it feels a little weird that Blizzard decided to force norse mythology into the game so suddenly. For the warriors, you are welcomed into the halls of Vallhalla by Odyn himself. Replacing the garrisons and bringing back a small amount of community, you have the option to hang out in your class hall(which can be accessed in different ways, depending on your class).

The last zone you end up in is Suramar, but what deserves a bit more attention is the class halls. Highmountain doesn’t follow a major lore character, but rather feels like a much older time in World of Warcraft where each NPC appeared to have a specially crafted story. The zone that made the heaviest impression was Highmountain, home to the tauren on the Broken Isles. Although towards the end of Stormheim I felt eager to get out, I enjoyed my time within all of the different zones. All of the zones scale to your level, so you shouldn’t worry about picking them in the ‘right’ order to max out on experience(although I’m sure someone out there has already figured out the fastest way to make your way up to 110).Īll of the zones are a nice break for the horde, as the garrison’s location of a frosty wasteland was getting old to look at. A lot of players also thought it’d be hilarious to ‘add dump’ him, which is the process of running by on a mount so that he aggros onto the closest target(or resets to his walking path if no one is around).īeing able to pick and choose your order of the four different zones, Val’sharah, Highmountain, Stormheim, and Azsuna is refreshing. Bonus objectives are the only slightly frustrating areas, with a particular zone in Highmountain having a certain lost giant on a tight patrol, and only allowing you time to kill a few harpies before hightailing it out of there each time he walks around. Rather than having to hunt the monsters yourself, you could run around the zone tagging everyone else’s kills and get just as much credit as they did. The leveling in Legion is a piece of cake. Due to the fact that the companion app is not technically a part of the game, it will not be reflected on in this review. With the launch of the Legion companion app, it looks like Blizzard is fully invested into making this the most successful expansion yet. After seeing the amount of content, I understand the different direction that Blizzard is trying to take the game, but that doesn’t mean I like all aspects of it. Described as a type of lore bridge between Draenor and the next ‘big’ expansion, Legion felt like a money grab more than anything. I will admit that I was suspicious when they first announced Legion. And with all of that accomplished, I feel like I still have so much more to do in this expansion.

I have leveled my orc warrior to 110, taken my priest to 103, and began dipping my toes into the world of demon hunters. I haven’t seen Heroics, Mythics, or any of the raids that have yet to be released. But something always calls me back, and this time it may have just been rose coloured glasses.įor the past week, I have invested over 24 hours into exploring all of the content I could manage(and believe me, that is not a lot for most WoW players). Since realizing that being an adult comes with responsibilities, there have been times in my life where I have unsubscribed from Blizzard’s MMORPG. Growing up playing World of Warcraft, I never imagined a time when I wouldn’t play the game, or that it wouldn’t be around. But that doesn’t mean it doesn’t have flaws.
